I’m using rcontrib and dctimestep to evaluate radiation that is being reflected from the glazing of a building onto a test point. This is working well, however…
Now I would also like to save the world intersections (Px,Py,Pz) and directions (Dx,Dy,Dz) of the contributing rays. In the rcontrib manual, under the explanation of the -b option it mentions a way. Presumably should be straightforward but am struggling to replicate -.- .Would anyone be kindly able to offer a solution?
I’m quite new to Radiance, fresh out of school
rcontrib -e MF:4 -f reinhart.cal -b rbin -bn Nrbin -m glazing -I+ -V- -ab 8 -ad 50000 -lw .00002 -lr 10 -faa scene.oct < testpoint.vf > viewmatrix.mtx