Dear all,
I am new to this list .. and not all that experienced in using Radiance.
I have problems determining render parameter settings that will produce an (almost) noise free rendering of simple scenes illuminated by a sky dome and a sun disk. I want to have soft shadows from both the sky dome (180 degree source) and the Sun (0.53 degree source). My .rad file is listed below. I realize that both sources (sky and sun) are "white" ... thats not the issue ... I am just sending the simplest form of the types of scenes I wish to render.
I am rendering with these parameters, but the results are horrobly noisy, and I do not get soft shadows from the Sun:
rpict -x 640 -y 480 -ab 2 -aw 0 -dr 3 -dp 4096 -ds 0.01 -dj 0.6
I have the Rendering with Radiance book, but cannot really find a clear "how to" in terms of setting the parameters so that my picture comes out right.
Hope I am not offending anybody by posting such a simple problem.
Sincerely,
Claus
P.S. I am performing research in Augmented Reality and will be using my renderings in conjunction with techniques I have developed for estimating the Sun and the Sky radiances from images of real scenes. I will the render some simple geometry using Radiance and compose into the image with correct shading and shadows
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# Materials
void plastic white_matte
0
5 1.0 1.0 1.0 0 0
# Objects
white_matte sphere ball4
0
4 0.0 0.0 2.0 2.0
!genbox white_matte groundplane \
20 20 0.5 -r 0.08 | xform -t -10 -10 -0.25
# Illumination environment: a 0.53 degree diameter disk and a
# 180 degree skydome
# The Sun ... radiance set to provide unity irradiance for
# normal pointing right into the sun
void light sunradiance
0
3 14880 14880 14880
sunradiance source TheSun
0
4 -1 -1 1 0.53
# The Sky ... radiance set to provide unity irradiance for
# normal pointing right into the sky
void light skyradiance
0
3 0.159 0.159 0.159
skyradiance source TheSky
0
4 0 0 1 180.0
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