Hey everyone,
I am currently working on a large architectural project, and I am facing some challenges when it comes to optimizing the lighting simulations. The building has a complex geometry with a lot of glass surfaces and varying material properties, which is making the simulations quite slow and resource-intensive.
I’ve played around with different settings in Radiance, but I am still not getting the level of efficiency I need. And for the same I have been through these articles/resources Progressive Evaluation of Daylight Ambiance in Architectural Projects with Radiance Top Microsoft Certifications that are quite informative. But I would love to hear more from the community members.
Does anyone here have any tips or best practices for speeding up the simulation process without sacrificing too much accuracy? Any advice on managing complex scenes would be super helpful.
Thanks in advance for any suggestions