How to calculate Direct, Specular Indirect and Diffuse Indirect components in image

Hi everyone, just a simple question with an, I expect, simple answer.

I am preparing a course, for which I am attempting to reproduce THIS IMAGE
<https://drive.google.com/file/d/0B2NfkTSl19hQamlwLTE5RWxrRE0/view?usp=sharing>
(presented
by John Mardaljevic in London's Workshop), but I have not been able to do
it.

Could you guys guide me on how to do it? I think I understand the
"mechanics" of Radiance, but this has been impossible to me.

Thanks very much in advance,

Germán

O, well.... nevermind. I thought I was missing something, so I am relieved
now. Thanks, as usual!

Best,

German

···

2016-01-27 14:29 GMT-03:00 Greg Ward <[email protected]>:

Hi Germán,

I had to hack the code to produce it -- there's no way to set the options
to get the components out, otherwise.

I don't have the hacked code, and would need to recreate it.

-Greg

*From: *Germán Molina Larrain <[email protected]>

*Subject: *[Radiance-general] How to calculate Direct, Specular Indirect
and Diffuse Indirect components in image

*Date: *January 27, 2016 7:32:14 AM PST

Hi everyone, just a simple question with an, I expect, simple answer.

I am preparing a course, for which I am attempting to reproduce THIS IMAGE
<https://drive.google.com/file/d/0B2NfkTSl19hQamlwLTE5RWxrRE0/view?usp=sharing&gt; (presented
by John Mardaljevic in London's Workshop), but I have not been able to do
it.

Could you guys guide me on how to do it? I think I understand the
"mechanics" of Radiance, but this has been impossible to me.

Thanks very much in advance,

Germán

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