Since the ANSI-fication of the latest version of the Radiance source
code by Greg Ward (latest version is 3.5), it is now possible to port
the latest Radiance binaries to the Windows platform using CYGWIN.
Here is a link for the binaries and also instructions as to how to
compile the binaries. Also, you can download precompiled binaries
from this site.
I'm involved in creating a native Windows port based on current
CVS HEAD, but this sounds interesting as well. I followed your
link to see what you had done, and fetched the patch file you
offer for download there.
In you patch, most changed files are included in full twice,
because you saved them with line endings in Windows format (\r\n)
instead of unix format (\n). This makes it almost impossible to
see what you actually did. The patch also includes a few files
that don't really belong there (backup files ending with ~, and
the automatically generated Version.c).
I wouldn't want to apply any patches with the "wrong" line
endings (let alone check them into CVS), and I suspect neither
would Greg. Apart from that, we're highly interested in any fixes
that make the code easier to compile on any system, so your
contribution is certainly appreciated. Just that it isn't really
useable for us in its current state. A correctly created diff
will at best be a few hunderd lines long, not more than 5500.
Since this is a development issue, I'm cross-posting this message
here to the Radiance development list. I suggest you post any
technically oriented replies there as well (ideally only there).
If you're not subscribed there yet, you can do that here:
Georg Mischler -- simulations developer -- schorsch at schorsch com
+schorsch.com+ -- lighting design tools -- http://www.schorsch.com/