On 06/02/09, 07:21:26, Lars "O." Grobe <akilog@nus.edu.sg> wrote regarding
[Radiance-general] Cutting a cylinder, or modeling smooth geometry...:
Hello Lars,
I am running into problems due to the lack of csg in radiance. I need to
accurately model a tube with a very specular material, which is bent.
Like this?
Small JPEG 20k:
http://www.oxdrove.co.uk/header.jpeg
Large HDR 800k:
http://www.oxdrove.co.uk/header.pic
This is modelled as a mesh with normals. It was just a practice piece
I did when developing my mesh generator. The ends are square but could
be angled.
James.