Cutting a cylinder, or modeling smooth geometry...

On 06/02/09, 07:21:26, Lars "O." Grobe <[email protected]> wrote regarding
[Radiance-general] Cutting a cylinder, or modeling smooth geometry...:

Hello Lars,

I am running into problems due to the lack of csg in radiance. I need to
accurately model a tube with a very specular material, which is bent.

Like this?

Small JPEG 20k:
    http://www.oxdrove.co.uk/header.jpeg
Large HDR 800k:
    http://www.oxdrove.co.uk/header.pic

This is modelled as a mesh with normals. It was just a practice piece
I did when developing my mesh generator. The ends are square but could
be angled.

James.