averaging normals

I was wondering if there is a way in Radiance to average the normals on
imported polys.
I've been importing dxf's
everything renders with the faceted look

Also - I'm interested in what other people are doing with Radiance.
Anyone want to post their Works in Progress?

This is an interior I'm playing with - a big image - about 250K
http://rastermon.com/images/cath6a.jpg

You'll notice the facets on the columns

Thanks Rob

"Fitzsimmons, Rob" wrote:

This is an interior I'm playing with - a big image - about 250K
http://rastermon.com/images/cath6a.jpg

Neat! Is this model available?

--Roland

ยทยทยท

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END OF LINE. (MCP)

I was wondering if there is a way in Radiance to average the normals on
imported polys.
I've been importing dxf's
everything renders with the faceted look

Hi!

AFAIK one of the import tools (3ds2mgf) has a "smooth"-switch.
However, you might also have some luck with ambient resolution settings.
And, of course, you could refine the geometry (and divide the model using
instances to save memory).

CU, Lars.