Traces in the rendered image

Hi Lee (?),

to comment on the picture, it would be good to know

  • the “not so high” values that you picked, in particular for -ad,
  • what the BSDF represents,
  • under what conditions this is rendered (sunny, clear sky?), and
  • if the ambient cache was disabled (-aa 0).

My assumption is that the ambient cache was disabled. An indicator for this is the fine-grained “pixel-noise”, that would have been smeared out by the cache’s interpolation. The noise is then an expected artefact when you sample the BSDF at inadequately low resolution. Please try to increase -ad and see if this solves the issue.

Further interpretation requires more information about the model and rendering parameters.

Best, Lars.