Small changes to support native Windows compilation.

The following two diffs make the last version of Radiance I downloaded compile natively with Visual Studio 2005. I hope they're appropriate for inclusion in the source.

···

===================================================================
--- ezxml.c (.../trunk/src/gen/ezxml.c) (revision 2)
+++ ezxml.c (.../branches/radx/src/gen/ezxml.c) (working copy)
@@ -30,9 +30,11 @@
  #include <stdarg.h>
  #include <string.h>
  #include <ctype.h>
-#include <unistd.h>
  #include <sys/types.h>
  #ifndef EZXML_NOMMAP
+/* This placement of unistd.h allows ezxml.c to compile natively on
+ MS-Windows */
+#include <unistd.h>
  #include <sys/mman.h>
  #endif // EZXML_NOMMAP
  #include <sys/stat.h>

--- obj2mesh.c (.../trunk/src/ot/obj2mesh.c) (revision 2)
+++ obj2mesh.c (.../branches/radx/src/ot/obj2mesh.c) (working copy)
@@ -5,6 +5,7 @@
   * Main program to compile a Wavefront .OBJ file into a Radiance mesh
   */

+#include "paths.h"
  #include "copyright.h"
  #include "platform.h"
  #include "standard.h"

Randolph