Hi Greg,
Thanks so much for pointing this out for me, and sharing your knowledge all the time.
It took some time to reply because I needed to study on rcalc to make your suggestion really work.
It's funny but the commands you wrote results in images with _vertical_ fields 
Please look at http://www.toren.com/radiance/field.jpg for an example of this.
After some time studying what you wrote (and discovering rcalc in the meanwhile!), I spotted the error.
I changed your commands like this:
rlam '!vwrays -vf view01.vp -pa 0 -x 720 -y 576' '!vwrays -vf view02.vp -pa 0 -x 720 -y 576' \
> rcalc -e 'odd=floor(recno/720) - floor ( (recno/720) / 2 ) *2 - 0.5 ' \
-e '$1=if(odd,$1,$7); $2=if(odd,$2,$8);$3=if(odd,$3,$9)' \
-e '$4=if(odd,$4,$10);$5=if(odd,$5,$11);$6=if(odd,$6,$12)' \
rtrace -fad -av 20 20 20 -ab 0 -st 0.01 -x 720 -y 576 -ovpN
model-ani.oct | imgshader -lf lights.lit | ximage -g 1.7 -e -6
and now it works fine! ( see http://www.toren.com/radiance/fieldsok.jpg )
One problem that remains now, is that the above commands will not work when oversampling 4 times the image size, to obtain sharper results.
I have to figure that out soon, and will post the result at that time.
The really good news is that a simple test comparing rendering times resulted in 14 minutes rendering time using this 'field' rendering against 11 minutes when just sending doubles from vwrays to rtrace. This means that this kind of field rendering is quite a time-saving approach. Great!
Iebele
PS: Please note that where you wrote '\vwrays, I wrote `!vwrays ( omitting the slash)
This is because Linux uses bash as standard, while you probably uses csh.
Greg Ward wrote:
···
Hi lebele,
I don't have a beautiful solution for this, but the following should work:
rlam '\!vwrays -vf view1.vp -pa 0 -x 2880 -y 2304' '\!vwrays -vf view2.vp -pa 0 -x 2880 -y 2304' \
> rcalc -e 'odd=recno-floor(recno/2)*2-.5' -e '$1=if(odd,$1,$7); $2=if(odd,$2,$8);$3=if(odd,$3,$9)' \
-e '$4=if(odd,$4,$10);$5=if(odd,$5,$11);$6=if(odd,$6,$12)' \
> rtrace -fad (etc.)
The rlam command puts rays corresponding to your two views on each line together, and rcalc chooses between them based on scanline oddity. This requires a lot of ASCII/double conversions, which can be slow, but since rlam doesn't handle binary floats or doubles, this is the simplest way. A more complex solution that could write doubles directly would use rcalc alone and two view calculations, but I don't have time to write that one for you.
-Greg
From: atelier iebele abel <atelier@iebele.nl>
Date: July 5, 2005 2:39:19 AM PDT
Hi,
Working on an animation for video/tv, I need to render fields. Instead of rendering two frames apart and composit both into one image with fields later, I am thinking about a solution in wich I render two viewpoints in one image directly.
In this image all even scanlines should show view01 and all odd scanlines should show view 2 (or in reverse order, I dont know yet).
Currently I work with the following command to render my animation with:
vwrays -fd -vf view8_0001.vp -pa 0 -x 2880 -y 2304 | rtrace -av 20 20 20 -ab 0 -st 0.01 -x $1 -y $1 -fdd -ovpN model-ani.oct
I think it should be possible to extend this command in order to fit my need, but I don't know where to start.
An example of the result I like to achieve can be found on http:// www.toren.com/radiance/fields.jpg
Iebele
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