Hi,
Just as an aside here. Note that if you do this (ie add an additional gensky call) it will also generate a skyfunc. This could be a problem depending on which order the gensky calls are made.... For example:
1. gensky with actual sun position
2. gensky with "reflected" sun position
The second skyfunc for the second gensky is the one that would get applied to the "sky."
Regarding, the original question, I tend to agree with Thomas that the thing to do would be to actually model some simple surfaces to approximate the surrounding conditions.
-Jack
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# Jack de Valpine
# president
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# visarc incorporated
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Lars Grobe wrote:
Hi!
The second block creates the actual sun with the first 3 parameters as
direction vector. This vector needs to be modified by "reflecting" it on
the plan of the reflecting window. You should be able to find the math
for the that on the internet.
You can add a line!gensky [genskyoptions] | xform [xformoption]
To your scene file.
xform will do the translations then. Check the manpage for it, it allows you to perform all necessary rotation, mirror and translation operations.
Just as Thomas, I still do not get want you really want to achieve and why not to use mirror modifiers and real geometry.
Cheers, Lars.
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