Hello All -
I'm wondering if anyone knows a clever way to allow surfaces to contribute to a rendering, but not appear in the final view. That is, instead of using a clipping plane, is there a means to "hide" specific surfaces? I need to pull off certain surfaces and look into the room, but the plan is sort of squiggley, and a simple cutting plane doesn't do a very good job.
thank you,
dave bosworth
There is a clever trick with vwrays that can do exactly that. John m posted a tech note on this on his website. Google arbitrary cliping planes and vwrays, I'll bet you find it. Not going to try it on this stupid little iPhone keyboard...
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Rob Guglielmetti
On Nov 26, 2009, at 8:45 AM, Dave Bosworth <dboz66@earthlink.net> wrote:
Hello All -
I'm wondering if anyone knows a clever way to allow surfaces to contribute to a rendering, but not appear in the final view. That is, instead of using a clipping plane, is there a means to "hide" specific surfaces? I need to pull off certain surfaces and look into the room, but the plan is sort of squiggley, and a simple cutting plane doesn't do a very good job.
thank you,
dave bosworth
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I've moved over to Dokuwiki and the old links are probably stale. You'll find it here:
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Best,
-John
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Dr. John Mardaljevic
Reader in Daylight Modelling
Institute of Energy and Sustainable Development
De Montfort University
The Gateway
Leicester
LE1 9BH, UK
+44 (0) 116 257 7972
+44 (0) 116 257 7981 (fax)
jm@dmu.ac.uk
http://www.iesd.dmu.ac.uk/~jm