# dxfimport | toren.com

**URL:** <https://discourse.radiance-online.org/t/dxfimport-toren-com/3335>\
**Category:** radiance-general\
**Created:** [July 9, 2005, 12:29pm UTC](https://discourse.radiance-online.org/t/dxfimport-toren-com/3335 "2005-07-09T12:29:02Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Jelle\_Feringa\_EZCT\_A](https://discourse.radiance-online.org/letter_avatar_proxy/v4/letter/j/c67d28/32.png) [@Jelle\_Feringa\_EZCT\_A](https://discourse.radiance-online.org/u/Jelle_Feringa_EZCT_A)\
**Post date:** [July 9, 2005, 12:29pm UTC](https://discourse.radiance-online.org/t/dxfimport-toren-com/3335/1 "2005-07-09T12:29:02Z")

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Hi group,

I'm happy to tell you Iebele Abel released a dxf to rad converter for Linux.

What's good about the converter is that implies a way of organizing your  
radiance scene.

The workflow is based on the layers present in the .dxf file, the modifier  
in the generated .rad file will correspond to the name of the layer in the  
.dxf file. The point of this is that when you need to make different  
renderings of a project in progress you use the layers for mapping the  
materials to the .rad geometry. When presented a modified model, just  
overwrite the existing .rad geometry using dxfimport, launch your  
renderscript et voila, another render iteration on its way. When working for  
rapid changing projects this workflow is killer.

Something which is highly productive for this type of workflow is to have a  
standardized radiance library where the layer number in your dxf file  
corresponds to the material in your materials definitions. If this way of  
working is familiar to you, & you happen to work on Linux, you should  
definitely take a look at Iebele's dxfimport converter !

When looking for a converter with lots of options, look further, but  
dxfimport fits perfectly in a highly streamlined radiance workflow, based on  
.dxf input.

Iebele, perhaps you could elaborate on which entities dxfimport handles?  
Which versions of .dxf are supported in dxfimport? What about unreasonable  
large models, do these work with dxfimport?

Cheers, Jelle.

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**Author:** ![Georg\_Mischler](https://discourse.radiance-online.org/letter_avatar_proxy/v4/letter/g/7feea3/32.png) [@Georg\_Mischler](https://discourse.radiance-online.org/u/Georg_Mischler)\
**Post date:** [July 9, 2005, 1:42pm UTC](https://discourse.radiance-online.org/t/dxfimport-toren-com/3335/2 "2005-07-09T13:42:50Z")

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Jelle Feringa / EZCT Architecture & Design Research wrote:

> Hi group,
> 
> I'm happy to tell you Iebele Abel released a dxf to rad converter for Linux.
> 
> What's good about the converter is that implies a way of organizing your  
> radiance scene.
> 
> The workflow is based on the layers present in the .dxf file, the modifier  
> in the generated .rad file will correspond to the name of the layer in the  
> .dxf file.

Why reinvent the wheel once again? Dxf2rad has done exactly  
this for many years now:

&nbsp;&nbsp;[dxf2rad - Convert Geometry from DXF to Radiance](http://www.schorsch.com/download/dxf2rad/)

There's a new version almost finished, which will also extract  
stored views from the DXF file.

-schorsch

> **···**
>
> --  
> Georg Mischler -- simulations developer -- schorsch at schorsch com  
> +schorsch.com+ -- lighting design tools -- [http://www.schorsch.com/](http://www.schorsch.com/)
