So did this ever get any closer to public release?
Also why are Radiance releases not announced on this list? 4.1 was
apparently released in November 2011 according to
http://radsite.lbl.gov/radiance/download.html but there's no
communication beyond that page I can see (http://www.radiance-online.org/
still mentions version "4R0" on its downloads page).
Palbinder Sandher
Software Platform Engineer
T: +44 (0) 141 945 8500
F: +44 (0) 141 945 8501
http://www.iesve.com
**Design, Simulate + Innovate with the <Virtual Environment>**
Integrated Environmental Solutions Limited. Registered in Scotland No.
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-----Original Message-----
From: Guglielmetti, Robert [mailto:Robert.Guglielmetti@nrel.gov]
Sent: 09 November 2011 17:13
To: code development
Subject: Re: [Radiance-dev] Cmake for Radiance
Hi Palbinder,
Funny you should ask. At NREL we have been working on exactly that, a
Cmake build/dashboard system for cross platform building of Radiance. The
project is nearly complete, and Greg Ward has folded in the changes
necessary to make it work. We plan to go live with a support page on our
OpenStudio website (openstudio.nrel.gov) that will include links to binary
installers for Windows, Mac and Linux, as well as instructions on how to
add your own machines to the dashboard. The more people add machines to
the dash, the more robust the testing environment becomes, since each
machine can be configured to grab the HEAD release, build and run some
tests of the binaries. At the moment the test suite is not very robust,
but it at least attempts to exercise the core components of Radiance
(oconv, rtrace, rpict, rtcontrib, genskyvec, dctimestep, xform). More
tests can be added anytime, and as I said the more diverse the member
systems, the better the quality of the test results.
A side bonus of the Radiance Dashboard project is that we now have a
Qt-based version of rvu, that will run on all three major platforms -- as
in, we will finally have a Windows rvu!
I hope to announce this project soon. I also gave a presentation on the
project at the Radiance Workshop in August:
(http://www.radiance-online.org/radiance-workshop10/presentations/day2/RG_
R
adiance-dash.pdf)
Cheers,
-Rob
Rob Guglielmetti IESNA, LEED AP
Commercial Buildings Research Group
National Renewable Energy Laboratory
1617 Cole Blvd MS:RSF202
Golden, CO 80401
T. 303.275.4319
F. 303.630.2055
E. robert.guglielmetti@nrel.gov
On 11/9/11 9:55 AM, "Pally Sandher" <pally.sandher@iesve.com> wrote:
I was building Ogre3D yesterday (cross platform 3D engine) & was amazed
at how easy it was to build.
Their implementation of CMake (http://cmake.org/cmake/project/about.html
) made everything so ridiculously easy I was thinking there must be some
sort of "gotcha" coming but if there is, I've yet to find it.
As build & release engineering is one of my (many) roles I got to
thinking about CMake & the first thing which popped into my head was how
much better it would make building Radiance if implemented (especially on
Windows as using Scons + MinGW isn't the best experience in my opinion).
Has anyone taken a look at this yet & if so how far did you get with it?
Palbinder Sandher
Software Platform Engineer
T:+44 (0) 141 945 8500
F:+44 (0) 141 945 8501
http://www.iesve.com
**Design, Simulate + Innovate with the <Virtual Environment>**
Integrated Environmental Solutions Limited. Registered in Scotland No.
SC151456
Registered Office - Helix Building, West Of Scotland Science Park,
Glasgow G20 0SP
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