BSDF missing

Hallo,

i am trying to run a simple room with including the following material:

*void BSDF winBSDF *

*6 0 tblindsBack.xml 0 0 1 . *

*0 *

*0*

···

*
*

*winBSDF polygon window *

*0 *

*0 *

*9 etc......*

and when I run ra in Terminal, i am getting the following:

*oconv: fatal - (material.rad): unknown type "BSDF"*

I guess the material bsdf is missing in my list, anyone can advise?

thx in advance

--
*N.Nassif

Lighting Designer***
*PLDA Member

Neue Str. 55
21073, Hamburg
Deutschland

+49 162 6050060
[email protected]*

My guess is that you don't have the latest version of Radiance. If "rtrace -version" doesn't return "RADIANCE 4.1" or later, then you need to download more recent binaries or recompile from source. Rob Guglielmetti just posted the locations of binaries for various systems. You should grab one of those.

Best,
-Greg

···

From: nassif nassif <[email protected]>
Date: July 12, 2012 3:08:26 AM PDT

Hallo,

i am trying to run a simple room with including the following material:

void BSDF winBSDF

6 0 tblindsBack.xml 0 0 1 .

0

0

winBSDF polygon window

0

0

9 etc......

and when I run ra in Terminal, i am getting the following:

oconv: fatal - (material.rad): unknown type "BSDF"

I guess the material bsdf is missing in my list, anyone can advise?

thx in advance

--
N.Nassif

Lighting Designer
PLDA Member

Neue Str. 55
21073, Hamburg
Deutschland

+49 162 6050060
[email protected]
_______________________________________________
Radiance-general mailing list
[email protected]
http://www.radiance-online.org/mailman/listinfo/radiance-general

Hey Greg, it is true. i asked our administrator to download the latest one.
thx a lot! now i will check how it goes.

thx again for your support!

···

On Thu, Jul 12, 2012 at 9:00 PM, < [email protected]> wrote:

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When replying, please edit your Subject line so it is more specific
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Today's Topics:

   1. Re: BSDF missing (Greg Ward)
   2. Re: Predicting Patch-based diffuse Irradiance values (Greg Ward)
   3. Re: Updated Radiance Installers Available (Jack de Valpine)
   4. Re: Updated Radiance Installers Available (Guglielmetti, Robert)
   5. Re: BSDF with rtcontrib (Guglielmetti, Robert)

----------------------------------------------------------------------

Message: 1
Date: Thu, 12 Jul 2012 09:15:56 -0700
From: Greg Ward <[email protected]>
To: Radiance general discussion <[email protected]>
Subject: Re: [Radiance-general] BSDF missing
Message-ID: <[email protected]>
Content-Type: text/plain; charset="us-ascii"

My guess is that you don't have the latest version of Radiance. If
"rtrace -version" doesn't return "RADIANCE 4.1" or later, then you need to
download more recent binaries or recompile from source. Rob Guglielmetti
just posted the locations of binaries for various systems. You should grab
one of those.

Best,
-Greg

> From: nassif nassif <[email protected]>
> Date: July 12, 2012 3:08:26 AM PDT
>
> Hallo,
>
> i am trying to run a simple room with including the following material:
>
> void BSDF winBSDF
>
> 6 0 tblindsBack.xml 0 0 1 .
>
> 0
>
> 0
>
>
>
> winBSDF polygon window
>
> 0
>
> 0
>
> 9 etc......
>
>
> and when I run ra in Terminal, i am getting the following:
>
> oconv: fatal - (material.rad): unknown type "BSDF"
>
>
> I guess the material bsdf is missing in my list, anyone can advise?
>
> thx in advance
>
> --
> N.Nassif
>
> Lighting Designer
> PLDA Member
>
> Neue Str. 55
> 21073, Hamburg
> Deutschland
>
> +49 162 6050060
> [email protected]
> _______________________________________________
> Radiance-general mailing list
> [email protected]
> http://www.radiance-online.org/mailman/listinfo/radiance-general
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------------------------------

Message: 2
Date: Thu, 12 Jul 2012 09:24:17 -0700
From: Greg Ward <[email protected]>
To: Radiance general discussion <[email protected]>
Subject: Re: [Radiance-general] Predicting Patch-based diffuse
        Irradiance values
Message-ID: <[email protected]>
Content-Type: text/plain; charset=us-ascii

Hi Sokol,

If you are OK using a Tregenza (or Reinhart) sky subdivision, then you can
use rtcontrib to compute all the patch contributions at once. A complete
explanation of the process is provided in Axel Jacobs' tutorial, with
additional methods for handling BSDFs described by Andy McNeil.

Axel's tutorial: http://tinyurl.com/884plcj

Andy's tutorial: http://docs.google.com/View?id=dfjk2vdh_79ff7nxwgq

Hopefully, you can figure it out from these, but feel free to ask more
specific questions.

Best,
-Greg

> From: sokol dervishi <[email protected]>
> Date: July 12, 2012 4:11:12 AM PDT
>
> Dear All,
>
> I wanted to ask a question related to the prediction of the diffuse
horizontal (or vertical contribution) of a particular patch of the sky (
with a specific patch altitude, solid angle, patch azimuth).
>
> I am developing a patch-based Irradiance model and I wanted to compare
with other models in Radiance , e.g.Perez Model. I know How to calculate
the diffuse horizontal, or any titled surface of the whole sky, but in my
case I wanted to compare in a patch-based mode. So I need to simulate a
patch-based contribution of diffuse component in horizontal or any titled
surface.
>
> I thank you in advance,
>
>
> Regards,
>
> Sokol

------------------------------

Message: 3
Date: Thu, 12 Jul 2012 12:19:32 -0400
From: Jack de Valpine <[email protected]>
To: Radiance general discussion <[email protected]>
Subject: Re: [Radiance-general] Updated Radiance Installers Available
Message-ID: <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Hey Rob,

What a coincidence as I was just downloading and installing openstudio
today... So I assume the radiance binaries are as of today rather than
May 16?

-Jack

--
# Jack de Valpine
# president
#
# visarc incorporated
# http://www.visarc.com
#
# channeling technology for superior design and construction

On 7/12/2012 12:11 PM, Guglielmetti, Robert wrote:
>
https://openstudio.nrel.gov/getting-started-developer/getting-started-radia
> nce

------------------------------

Message: 4
Date: Thu, 12 Jul 2012 10:47:20 -0600
From: "Guglielmetti, Robert" <[email protected]>
To: Radiance general discussion <[email protected]>
Subject: Re: [Radiance-general] Updated Radiance Installers Available
Message-ID: <CC245B94.125A3%[email protected]>
Content-Type: text/plain; charset="us-ascii"

Hi Jack,

Good timing. Yeah, the updated packages were pushed up to the site last
night, so you have the new ones. I updated the datestamp on the page
this morning. The packages were actually made July 2, just took a while
to get 'em posted. =)

Let me know how you like OpenStudio!

- Rob

On 7/12/12 10:19 AM, "Jack de Valpine" <[email protected]> wrote:

>Hey Rob,
>
>What a coincidence as I was just downloading and installing openstudio
>today... So I assume the radiance binaries are as of today rather than
>May 16?
>
>-Jack
>
>--
># Jack de Valpine
># president
>#
># visarc incorporated
># http://www.visarc.com
>#
># channeling technology for superior design and construction
>
>On 7/12/2012 12:11 PM, Guglielmetti, Robert wrote:
>>
>>
https://openstudio.nrel.gov/getting-started-developer/getting-started-rad
>>ia
>> nce
>
>
>
>_______________________________________________
>Radiance-general mailing list
>[email protected]
>http://www.radiance-online.org/mailman/listinfo/radiance-general

------------------------------

Message: 5
Date: Thu, 12 Jul 2012 10:51:32 -0600
From: "Guglielmetti, Robert" <[email protected]>
To: Radiance general discussion <[email protected]>
Subject: Re: [Radiance-general] BSDF with rtcontrib
Message-ID: <CC245C18.125A6%[email protected]>
Content-Type: text/plain; charset="us-ascii"

You could try OpenStudio for this; we have a simple implementation of the
three phase method currently working with Window6 BSDF files. I'm still
working on documentation, but I could help you along offline, if interested.

- Rob

Rob Guglielmetti IESNA, LEED AP
Commercial Buildings Research Group
National Renewable Energy Laboratory
15013 Denver West Parkway MS:RSF202
Golden, CO 80401
303.275.4319
[email protected]

On 7/12/12 1:46 AM, "nassif nassif" <[email protected]<mailto: > [email protected]>> wrote:

Hallo Andy,

thank you for your reply.

I looked through the Tutorial you advised about. I realised the generated
results are for one day. In our office we are using the .EPW to generate
the results for the whole year. (as used in the tutorial in rtcontrib). Is
it possible with BSDF somehow? if yes, Is there any hints or tips to insert
the .xml format generated by window7beta into the rtcontrib process?

Thanks in advance!

N.Nassif

On Tue, Jun 12, 2012 at 6:21 PM, < > [email protected]<mailto: > [email protected]>> wrote:
Send Radiance-general mailing list submissions to
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To subscribe or unsubscribe via the World Wide Web, visit
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or, via email, send a message with subject or body 'help' to
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You can reach the person managing the list at
        [email protected]<mailto:
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When replying, please edit your Subject line so it is more specific
than "Re: Contents of Radiance-general digest..."

Today's Topics:

   1. Re: BSDF xml into Radiance (Andrew McNeil)

----------------------------------------------------------------------

Message: 1
Date: Tue, 12 Jun 2012 08:43:53 -0700
From: Andrew McNeil <[email protected]<mailto:[email protected]>>
To: Radiance general discussion <[email protected]
<mailto:[email protected]>>
Subject: Re: [Radiance-general] BSDF xml into Radiance
Message-ID:
        <CAOG+Nizc0-+xrNry_qVJh6-hoA0C-=
[email protected]<mailto:
[email protected]>>
Content-Type: text/plain; charset="iso-8859-1"

Hi Nasif,

Information for the BSDF material is at the bottom of page 12:
http://radsite.lbl.gov/radiance/refer/refman.pdf

Though I've found that the BSDF material doesn't work well for
daylight coefficient based annual simulations (I'm assuming dds.bash is a
dynamic daylight simulation script). Putting the solar radiance into
skypatches relies on probabilistic sampling to find patches containing the
sun, and if you don't have much direct transmission from the direction of
the sun, you aren't likely to find the sun. Not finding the sun causes big
errors. For now, the three-phase method is a better alternative for annual
simulation of BSDF materials (you can find a tutorial at the bottom of this
page: http://www.radiance-online.org:82/learning/tutorials - if you're at
work, your company's firewall might block access to port 82 - the temporary
location of the new radiance online).

Andy

On Tue, Jun 12, 2012 at 8:18 AM, nassif nassif <[email protected]<mailto: > [email protected]>> wrote:

> Hallo,
>
> I manage to obtain bsdf in xml Format using Window7beta, but i couldn't
> know how to insert it in radiance. Is there somewhere an example how to
> embed or convert it into radiance material? I need to use it in dds.bash
(
> or rtcontrib).
>
> Thanks in advance
>
> --
> *N.Nassif
>
> Lighting Designer***
> *PLDA Member
>
> Neue Str. 55
> 21073, Hamburg
> Deutschland
>
> +49 162 6050060<tel:%2B49%20162%206050060>
> [email protected]<mailto:[email protected]>*
>
> _______________________________________________
> Radiance-general mailing list
> [email protected]<mailto:
[email protected]>
> http://www.radiance-online.org/mailman/listinfo/radiance-general
>
>

------------------------------

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End of Radiance-general Digest, Vol 101, Issue 11
*************************************************

--
*N.Nassif

Lighting Designer***
*PLDA Member

Neue Str. 55
21073, Hamburg
Deutschland

+49 162 6050060
[email protected]*