Hello all,
I found the BRTDfunc in the reference manual off Radiance, but I don't
understand fully how this function is working
I have a glass whit a transmittance of 0,8 and an reflectance of 0,08
I was thinking to do link this
void BRTDfunc testing_glass
10
0.08 0.08 0.08
[I was thinking this is the reflection]
0.87154 0.87154 0.87154
[I was thinking this is the transmision]
0 0
0
.
0
9
0 0 0
0 0 0
0 0 0
but this is nog working it seems like my glas is giving light
Hi Sierd,
if all you need to model is a clear glass pane, do not use BRTDfunc but glass. That is an optimized modifier modeling transmission and reflection for thin glass panes surrounded by air (which is a function of the direction a ray is passing through).
BRTDfunc is meant to describe transmission and reflection using the mathematical description language of Radiance (see the cal-files coming in the library). It does not make sense to use it without any mathematical model.
Cheers, Lars.
09.01.2014 tarihinde 18:10 saatinde, "Sierd Tilma" <[email protected]> şunları yazdı:
···
Hello all,
I found the BRTDfunc in the reference manual off Radiance, but I don't understand fully how this function is working
I have a glass whit a transmittance of 0,8 and an reflectance of 0,08
I was thinking to do link this
void BRTDfunc testing_glass
10
0.08 0.08 0.08 [I was thinking this is the reflection]
0.87154 0.87154 0.87154 [I was thinking this is the transmision]
0 0 0
.
0
9
0 0 0
0 0 0
0 0 0
but this is nog working it seems like my glas is giving light
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