AW: Re: (no subject) ([email protected])

Santiago,

did you descretize your window to come up with a UGR rating or did you base it on the average window luminance?

Martin

···

-----Ursprüngliche Nachricht-----
  Von: Santiago Torres [mailto:[email protected]]
  Gesendet: Do 18.07.2002 08:19
  An: [email protected]
  Cc:
  Betreff: [Radiance-general] Re: (no subject) ([email protected])
  
  >
  > Message: 1
  > Date: Wed, 17 Jul 2002 16:57:05 +0200
  > From: [email protected]
  > To: [email protected]
  > Subject: [Radiance-general] (no subject)
  > Reply-To: [email protected]
  >
  > hi everybody !!!!
  >
  > my name is pillo. i m not new on this NG...
  >
  > now i m in trouble with glare analysis, in fact it happens that DGI <
  0...(daylight
  > scene whit perez sky and simple glass primitive)
  >
  > i think it means that DGI is very low (quite 0) (uniformity of luminance
  > in the scene and little glare sources dimensions..) BUT i m not sure..
  >
  > if anybody does know anything about .....
  >
  > or he has some trick to analyze glare with radiance....
  >
  > i need your help,
  >
  > tanks
  >
  > pillo
  
  Hi pillo,
  
  I did some study on daylight and glare about a year ago. At that time I
  tried the different rating systems in Radiance and ended up using UGR. It
  seemed to give the most consistent results under different conditions, and
  there are suggested values for different uses (if I remember well, it was 19
  for offices and 21 was allowed when daylight is present) plus, it is the
  official rating from CIE. DGI gave me some strange results in some occasions
  (mine were too high). That`s my experience, but I would really like to hear
  considerations from the more experienced.
  
  Best regards,
  
  Santiago.
  
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