Hi!
Can I use -ae of rpict with an alias modifier? I have two layers of modifiers here, one by object type, one by material. So e.g. I have a bunch of objects that get modified by "marble_edgings", and later, I use "void alias marble_edgings marble_grey_1" to assign these objects their actual material. Now I want to exclude them from the ambient calculation (as you can see by the name, these edgings are not really important, they are small-surface objects). Can I use -ae marble_edgings, which is the alias, or do I have to use -ae marble_grey_1, which is the (plastic) modifier?
TIA+CU, Lars.
(Yes, I tried with rvu, but didn't notice a big difference, that's why I have to ask now 
Hi Lars,
You need to use the name of the material that actually gets assigned to the geometry. In other words:
void plastic red
...
void alias mat_to_geometry_name red
mat_to_geometry_name sphere obj.sphere
0
4 0 0 0 1
to exclude the material applied to obj.sphere you would use:
-ae mat_to_geometry_name
Hope this makes sense.
-Jack
Lars O. Grobe wrote:
ยทยทยท
Hi!
Can I use -ae of rpict with an alias modifier? I have two layers of modifiers here, one by object type, one by material. So e.g. I have a bunch of objects that get modified by "marble_edgings", and later, I use "void alias marble_edgings marble_grey_1" to assign these objects their actual material. Now I want to exclude them from the ambient calculation (as you can see by the name, these edgings are not really important, they are small-surface objects). Can I use -ae marble_edgings, which is the alias, or do I have to use -ae marble_grey_1, which is the (plastic) modifier?
TIA+CU, Lars.
(Yes, I tried with rvu, but didn't notice a big difference, that's why I have to ask now 
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You need to use the name of the material that actually gets assigned to the geometry. In other words:
[...]
Hope this makes sense.
Hi Jack,
yes, that MAKES sense, as one usually decides to exclude the material because of the geometry, not the material. Great, that way I can use this.
Thank you! CU Lars.